首页> 外文期刊>Optics and Lasers in Engineering >Perspective-variant reconstruction of a three-dimensional object along the depth direction with virtually generated elemental images by ray-based pixel mapping in integral-imaging
【24h】

Perspective-variant reconstruction of a three-dimensional object along the depth direction with virtually generated elemental images by ray-based pixel mapping in integral-imaging

机译:通过积分成像中基于射线的像素映射,使用虚拟生成的元素图像沿深度方向对三维对象进行透视变化重构

获取原文
获取原文并翻译 | 示例
           

摘要

In this paper, we propose a novel approach to reconstruct the perspective-variant three-dimensional (3-D) objects along the depth direction with virtually generated elemental image arrays (V-EIAs) by ray-based pixel mapping in integral-imaging. In the proposed method, V-EIAs having different perspectives of a 3-D object are generated from the originally picked-up EIA (O-EIA) on a specific depth point by virtually moving the pinhole array back and forth along the depth direction of the 3-D object, and mapping each pixel of the O-EIA on to the corresponding positions of the V-EIAs based on ray-optics. With these V-EIAs, perspective-variant 3-D objects are finally reconstructed along the depth direction of the 3-D object. To confirm the feasibility of the proposed method, experiments with test 3-D objects are performed and the results are discussed.
机译:在本文中,我们提出了一种新颖的方法,通过积分成像中基于射线的像素映射,利用虚拟生成的元素图像阵列(V-EIA)沿深度方向重建透视变化的三维(3-D)对象。在提出的方法中,通过沿深度方向的虚拟方向来回移动针孔阵列,从特定深度点上最初拾取的EIA(O-EIA)生成具有3-D对象不同视角的V-EIA。 3-D物体,并基于光线将O-EIA的每个像素映射到V-EIA的相应位置。利用这些V-EIA,最终沿3-D对象的深度方向重建了视角变化的3-D对象。为了证实所提出方法的可行性,进行了测试3-D物体的实验并讨论了结果。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号