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A Framework for Designing Collaborative Learning Environments Using Mobile AR

机译:使用移动AR设计协作学习环境的框架

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Smartphones provide a powerful platform for augmented reality (AR). Using a smartphone's camera together with the built in GPS, compass, gyroscope, and touch screen enables the real world environment to be overlaid with contextual digital information. The creation of mobile AR environments is relatively simple, with the development of mobile AR browsers such as Wikitude and Layar that provide simple tools for user AR content creation and sharing. In this paper we illustrate how these tools can be used within collaborative educational contexts based upon five projects that we have implemented from 2011 to 2015. Throughout these five projects we explored how we could use a mash up of mobile social media to design collaborative learner-generated mobile AR projects in a variety of higher education curriculum contexts. Via a meta analysis of the five projects the paper develops a pragmatic framework for implementing mobile AR to facilitate learner-generated projects, with a particular focus upon enabling new pedagogical strategies.
机译:智能手机为增强现实(AR)提供了强大的平台。通过将智能手机的摄像头与内置的GPS,指南针,陀螺仪和触摸屏配合使用,可以在现实环境中覆盖上下文数字信息。随着诸如Wikitude和Layar之类的移动AR浏览器的开发,移动AR环境的创建相对简单,这些浏览器为用户AR内容的创建和共享提供了简单的工具。在本文中,我们基于2011年至2015年实施的五个项目,说明了如何在协作教育环境中使用这些工具。在这五个项目中,我们探索了如何利用移动社交媒体的融合来设计协作学习者,在各种高等教育课程环境中生成了移动AR项目。通过对这五个项目的荟萃分析,本文开发了一个实用的框架来实施移动AR,以促进学习者生成的项目,并特别着重于实现新的教学策略。

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