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Stochastic Optimization Based 3D Dense Reconstruction from Multiple Views with High Accuracy and Completeness

机译:基于多视角,高精度和完整性的基于随机优化的3D密集重构

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This paper presents a stochastic optimization based 3D dense reconstruction from multiple views. Accuracy and completeness are two major measure indices for performance evaluation of various multi-view stereo (MVS) algorithms. First, the reconstruction accuracy is highly related to the stereo mismatches over the multiple views. Stereo mismatches occur in the image regions involving the lack of texture, depth discontinuity, or repeated texture patterns. Second, an insufficient number of views or occlusions between objects also lead to the difficulty in matching so that the reconstruction completeness degrades. In pursuit of high accuracy and completeness we present the appropriate techniques to solve the above problems in the reconstruction task. To deal with the various stereo mismatch problems we propose to apply adaptive matching functions and allow partial matching. We shall model the object to be reconstructed by a set of 3D oriented planar patches covering the visible object surface. The adopted multi-view reconstruction is formulated as a patch expansion process under a tree hierarchy. In order to find the optimal patches via multi-view stereo matching we shall employ a PSO (Particle Swarm Optimization) method for the sake of implementation simplicity and avoidance of possible local traps as found in the derivative based optimization methods. The success in the PSO method relies on imposing proper constraints on ranges of the patch parameters including the patch depth and patch normal vector which are involved in the PSO objective function (i.e., the stereo matching function). Furthermore, we use a varying patch size to obtain the reliable patches in the areas containing less texture, repeated texture pattern, or depth discontinuity. To secure a high reconstruction quality we advocate a patch priority queue to select the best patch during the patch expansion. All of the above mentioned techniques are also effective in the situations when the number of views is sparse or the camera baseline width is wide. The proposed method is tested on synthetic and real image data sets. The experimental results indicate that the proposed method is superior or comparable to the top ranked reconstruction methods reported in the public Middlebury MVS evaluation website.
机译:本文从多个角度提出了基于随机优化的3D密集重构。准确性和完整性是评估各种多视图立体声(MVS)算法性能的两个主要指标。首先,重建精度与多个视图上的立体声失配高度相关。在缺少纹理,深度不连续或重复纹理图案的图像区域中出现立体不匹配。其次,对象之间的视图或遮挡的数量不足也导致匹配困难,从而使重建完整性降低。为了追求高精度和完整性,我们提出了适当的技术来解决上述重建任务中的问题。为了解决各种立体声失配问题,我们建议应用自适应匹配功能并允许部分匹配。我们将通过覆盖可见对象表面的一组3D定向平面补丁来对要重建的对象进行建模。将采用的多视图重建公式化为树层次结构下的补丁扩展过程。为了通过多视图立体匹配找到最佳补丁,我们将采用PSO(粒子群优化)方法,以简化实现并避免在基于导数的优化方法中发现局部陷阱。 PSO方法的成功依赖于对包括PSO目标函数(即,立体匹配函数)的补丁深度和补丁法线向量的补丁参数范围施加适当的约束。此外,我们使用变化的补丁大小来获得包含较少纹理,重复纹理图案或深度不连续的区域中的可靠补丁。为了确保较高的重建质量,我们提倡补丁优先级队列以在补丁扩展期间选择最佳补丁。所有上述技术在视图数量稀少或摄像机基线宽度较宽的情况下也有效。在合成和真实图像数据集上测试了该方法。实验结果表明,该方法优于或公开在Middle Middlebury MVS评估网站上报告的排名最高的重建方法。

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