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Perceived Importance of Authentic Learning Factors in Designing Construction Safety Simulation Game-Based Assignment: Random Forest Approach

机译:真实学习因素在设计施工安全模拟游戏分配中的重要性:随机森林法

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摘要

The construction industry remains the top contributor of fatalities and major injuries despite its stringent laws, safety technologies, and mandatory construction safety courses. Limited safety knowledge, insufficient safety training, lack of work experience, and ineffective pedagogy in institutes of higher learning (IHLs) are some of the possible reasons for the industry's poor safety performance. Thus, there is an urgent need to improve the construction safety and health (CSH) education in IHLs. Authentic learning was found to be a suitable pedagogical framework to guide CSH education in IHLs. In this study, a simulation game-based assignment was proposed, and feedback was sought from practitioners and undergraduate students. In terms of academic contributions, the study found that the nine characteristics of an authentic learning environment can be grouped into three factors: authenticity, group work, and guidance. Based on a random forest permutation importance evaluation, the three authentic learning factors are more important than the role (student or practitioner) and the number of gaming hours per week. Furthermore, authenticity is the most important factor followed by group work and guidance. From a practice perspective, it is important to note that even though the role is not an important factor in influencing the perceived effectiveness of the proposed simulation game-based assignment, practitioners still have a stronger preference for game design that promotes realism and authenticity, e.g. realistic gaming environment, ability to take pictures of hazards in the game, and an authentic (versus fantasy) game theme. Students have a stronger preference for multiplayer games than practitioners. This study provided the basis for the design of an effective simulation game-based assignment. At the time of writing, a prototype simulation game had been developed based on this study.
机译:尽管其严格的法律,安全技术和强制性的建筑安全课程,建筑行业仍然是死亡和重伤的最大来源。安全知识有限,安全培训不足,缺乏工作经验以及高等院校(IHL)的教学方法无效,是造成该行业安全性能差的一些可能原因。因此,迫切需要改善国际人道法中的建筑安全与健康(CSH)教育。发现真正的学习是指导国际人道法中的CSH教育的合适教学框架。在这项研究中,提出了一个基于模拟游戏的作业,并寻求从业人员和大学生的反馈。在学术贡献方面,研究发现,真实学习环境的九个特征可分为三个因素:真实性,团队合作和指导。根据随机森林排列重要性评估,三个真实的学习因素比角色(学生或从业者)和每周的游戏小时数更重要。此外,真实性是小组工作和指导之后最重要的因素。从实践的角度来看,重要的是要注意,尽管角色不是影响拟议的基于模拟游戏的作业的感知效果的重要因素,但从业人员仍然更偏爱促进真实感和真实性的游戏设计,例如真实的游戏环境,为游戏中的危险拍照的能力以及真实(相对于幻想)的游戏主题。与从业人员相比,学生更喜欢多人游戏。该研究为有效的基于模拟游戏的任务设计提供了基础。在撰写本文时,基于该研究开发了原型仿真游戏。

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