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Persistence temperament associated with children playing math games between touch panel and embodied interaction

机译:与孩子在触摸屏和具体互动之间玩数学游戏相关的持久性气质

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摘要

The different designs of various interactive gaming controllers affect posture and muscle loading of the body. It is assumed that prolonged exposure to the interactive gaming controllers can affect the effectiveness in using the game for the purposes of learning. This study explores the differences in behavioural responses among students with different temperaments regarding mathematic gameplay by comparing the touch-based and gesture-based interactive devices. The experiment was designed for 119 5-year-old kindergarten children, and valid data from 99 individuals were analysed for this study. The results indicated that participants in the touch-based interaction (TBI) groups performed better than the participants in the gesture-based interaction (GBI) groups with respect to numerical counting in both games. The results also showed that among all dimensions of temperaments, only persistence had a positive correlation to TBI. This implied that TBI was preferred over GBI for kindergarten children. Accordingly, e-learning designers should place more emphasis on TBI.
机译:各种交互式游戏控制器的不同设计会影响身体的姿势和肌肉负荷。假定长时间接触交互式游戏控制器会影响出于学习目的使用游戏的有效性。这项研究通过比较基于触摸和基于手势的互动设备,探索了具有不同性格的学生在数学游戏玩法上的行为反应差异。该实验是针对119个5岁的幼儿园儿童而设计的,并分析了来自99个人的有效数据。结果表明,在两种游戏中的数字计数方面,基于触摸的交互(TBI)组的参与者的表现均优于基于手势的交互(GBI)组的参与者。结果还表明,在气质的所有维度中,仅持久性与TBI呈正相关。这意味着对于幼儿园儿童,TBI优于GBI。因此,电子学习设计师应更加重视TBI。

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