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A theoretical cybernetic macro-script to articulate collaborative interactions of cyber entities in virtual worlds

机译:理论上的控制论宏脚本,用于阐明虚拟世界中网络实体的协作交互

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摘要

Nowadays, the dissemination and exploitation of three-dimensional (3D) multi-user virtual worlds in Higher education have been disclosed from their widespread acceptance as candidate learning platforms. However, it is still lacking a theoretical cybernetic macro-script to elaborate the coordination of multiple complex interactions among users' participation. The purpose of this study is to present and articulate a cybernetic macro-script focused on the systemic organisational structure replicated through the conjunction of cybernetic structures proposed by the viable system model (VSM) and the Jigsaw teaching technique to be amplified an exploratory-collaborative learning process, which may engage students in argumentative knowledge construction. This approach may allow educators and scholars to handle efficiently the cyber entities' (avatars) in-world complex interactions through purposeful participatory learning tasks. A cybernetic macro-script held in Open Sim can be sufficiently established as valuable with insightful perspectives by surpassing irrefutable shortcomings for future-driven sustainable use and growth.
机译:如今,在高等教育中三维(3D)多用户虚拟世界的传播和开发已被广泛接受为候选学习平台,从而被公开。但是,仍然缺乏理论上的控制论宏脚本来阐述用户参与之间的多个复杂交互的协调。这项研究的目的是介绍和阐明一个控制论宏脚本,该脚本着重于通过可行系统模型(VSM)提出的控制论结构与拼图教学技术的结合而复制的系统性组织结构,以放大探索性协作学习过程,这可能会使学生参与辩论性知识的建设。这种方法可以使教育者和学者通过有目的的参与性学习任务来有效地处理网络实体(化身)在世界范围内的复杂交互。通过克服未来驱动的可持续利用和增长的无可辩驳的缺点,可以充分利用Open Sim掌握的控制论宏脚本来确立其有价值。

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