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首页> 外文期刊>International Journal of Automation and Computing >Development and Verification of Simulation Model Based on Real MANET Experiments for Transport Layer Protocols (UDP and TCP)
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Development and Verification of Simulation Model Based on Real MANET Experiments for Transport Layer Protocols (UDP and TCP)

机译:基于真实MANET实验的传输层协议(UDP和TCP)仿真模型的开发和验证

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摘要

There is a lack of appropriate guidelines for realistic user traces, mobility models, routing protocols, considerations of real-life challenges, etc. for general-purpose mobile ad hoc networks (MANET). In this paper, four laptops are used in an open field environment in four scenarios to evaluate the performances of Internet control message protocol (ICMP) based ping and transmission control protocol (TCP) based streaming video applications using optimised link state routing (OLSR) implementation in an IEEE 802.11g wireless network. Corresponding simulations are developed in Network Simulator ns-2 by setting simulation parameters according to the real experiments. Difficulties faced to regenerate real-life scenarios have been discussed and the gaps between reality and simulation are identified. A setup guideline to produce realistic simulation results has been established.
机译:通用移动自组织网络(MANET)缺乏针对实际用户跟踪,移动性模型,路由协议,对现实生活的挑战等的适当指导。本文在四个场景中的开放式环境中使用了四台笔记本电脑,以使用优化的链接状态路由(OLSR)实现评估基于Internet控制消息协议(ICMP)的ping和基于传输控制协议(TCP)的流视频应用程序的性能在IEEE 802.11g无线网络中。通过根据实际实验设置仿真参数,在Network Simulator ns-2中开发了相应的仿真。讨论了重现现实生活场景时遇到的困难,并确定了现实与模拟之间的差距。建立了产生实际仿真结果的设置准则。

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