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首页> 外文期刊>Visualization and Computer Graphics, IEEE Transactions on >Interactive Level-of-Detail Rendering of Large Graphs
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Interactive Level-of-Detail Rendering of Large Graphs

机译:大型图的交互式详细程度渲染

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摘要

We propose a technique that allows straight-line graph drawings to be rendered interactively with adjustable level of detail. The approach consists of a novel combination of edge cumulation with density-based node aggregation and is designed to exploit common graphics hardware for speed. It operates directly on graph data and does not require precomputed hierarchies or meshes. As proof of concept, we present an implementation that scales to graphs with millions of nodes and edges, and discuss several example applications.
机译:我们提出了一种技术,允许以可调整的详细程度交互绘制直线图形。该方法由边缘累积与基于密度的节点聚合的新颖组合组成,旨在利用通用图形硬件来提高速度。它直接对图形数据进行操作,不需要预先计算的层次结构或网格。作为概念验证,我们提出了一种可缩放为具有数百万个节点和边的图形的实现,并讨论了几个示例应用程序。

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