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Effects of Gain and Index of Difficulty on Mouse Movement Time and Fitts’ Law

机译:增益与难度指数对小鼠运动时间和FITTS法的影响

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摘要

The mouse, being the major means of inputting and controlling data on a computer, should be set right for best performance. Mouse gain, defined as the ratio of the movement distance on the computer screen to the movement distance of the mouse, controls the movement time when both speed and accuracy are important. Reported optimum gain values vary widely from about 2 to 15. An experiment having a targeting task was used to test 16 participants using a wide range of gain (1.2, 2.4, 14.5, and 38.9). An optimum gain of 2.4 was found for a display movement amplitude (A) of 100 mm, whereas the optimum gain was 14.5 for amplitudes of 200 and 400 mm. Depending on the gain and the movement amplitude, Fitts' law should be modified to accurately model movement time (MT) in the form of MT A b(ID) - c(AID). Only at low gains could a critical index of difficulty be determined, that being about 3.5.
机译:鼠标是输入和控制计算机上数据的主要手段,应当正确以获得最佳性能。鼠标增益,定义为计算机屏幕上的移动距离与鼠标移动距离的比率,控制运动时间速度和精度都很重要。报告的最佳增益值广泛地从约2到15种变化。具有靶向任务的实验用于测试16名参与者,使用各种增益(1.2,2.4,14.5和38.9)。找到最佳增益2.4的显示运动幅度(A)为100mm,而最佳增益为200毫米和400mm的幅度为14.5。根据增益和运动幅度,应以MT A B(ID) - C(AID)的形式精确地模拟移动时间(MT)来修改FITTS定律。只有低收益,才能确定难度的临界指数,即约3.5。

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