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A Novel Teaching Strategy Through Adaptive Learning Activities for Computer Programming

机译:计算机编程自适应学习活动的新型教学策略

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Contribution: This article presents the instruction of computer programming using adaptive learning activities considering students' cognitive skills based on the learning theory of the Revised Bloom Taxonomy (RBT). To achieve this, the system converts students' knowledge level to fuzzy weights, and using rule-based decision making, delivers adequate learning activities regarding their kind and complexity degree. Background: Tutoring through adaptive learning activities can be a powerful tool to support learners in practical courses, like computer programming. However, published results from pertinent literature are not oriented to the adaptivity of the domain knowledge in terms of the volume, kind, and complexity of the learning activities delivered to students. There is scope for a lot of improvement to this direction. Intended Outcomes: Combining learning theories with adaptive tutoring enhances student-centered learning, promotes student engagement, and improves knowledge acquisition. Application Design: An adaptive tutoring system was developed for supporting undergraduate students in the C# programming language course for an academic semester. The system delivers adaptive learning activities to students' cognitive skills using the technology of fuzzy weights in a rule-based decision-making module and the learning theory of a RBT for designing the learning material. Findings: At the end of the academic semester, students' data have been collected and a detailed evaluation was conducted. The results showed that the presented approach outperforms others which lack adaptivity in domain knowledge and learning theories, improving significantly the students' learning outcomes.
机译:贡献:本文介绍了考虑到学生的认知技能,基于经修订的盛开分类学(RBT)的学习理论,提供了计算机编程的指导。为实现这一目标,系统将学生的知识水平转换为模糊权重,并使用基于规则的决策,提供有关其种类和复杂程度的充足的学习活动。背景:通过自适应学习活动辅导可以是一个强大的工具,可以在实际课程中支持学习者,如计算机编程。然而,相关文献的已发表结果未在向学生提供的学习活动的体积,种类和复杂性方面取向域知识的适应性。对这个方向有很多改善的范围。预期结果:将学习理论与自适应辅导相结合,增强了以学生为中心的学习,促进了学生参与,并提高了知识获取。应用设计:开发了一种适应辅导系统,用于支持学术学期的C#编程语言课程的本科生。该系统将自适应学习活动提供给学生的认知技能,使用基于规则的决策模块中的模糊权重和RBT的学习理论来设计学习材料的学习理论。调查结果:在学术学期结束时,学生的数据已经收集并进行了详细的评估。结果表明,提出的方法优于缺乏域知识和学习理论的其他缺乏适应性,从而提高学生的学习结果。

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