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A model to design interactive learning environments for children with visual disabilities

机译:为视障儿童设计互动学习环境的模型

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Current interactive learning environments cannot be accessed by learners with disabilities, in particular for students with vision disabilities. Modeling techniques are necessary to map real-world experiences to virtual worlds by using 3D auditory representations of objects for blind people. In this paper, a model to design multimedia software for blind learners is presented. The model was validated with existing educational software for these users. We describe the modeling of the real world including cognitive usability testing tasks by considering not only the representation of the real world but also modeling the learner's knowledge of the virtual world. The software architecture is also described by using this model, displaying the components needed to impact learning. Finally, we analyze critical issues in designing software for learners with visual disabilities and propose some recommendations and guidelines.
机译:残疾学习者无法访问当前的交互式学习环境,特别是对于有视力障碍的学生。通过使用盲人对象的3D听觉表示,建模技术对于将真实世界的体验映射到虚拟世界是必不可少的。本文提出了一种为盲人学习者设计多媒体软件的模型。该模型已通过针对这些用户的现有教育软件进行了验证。我们不仅考虑现实世界的表示形式,而且还对学习者对虚拟世界的知识进行建模,从而描述包括认知可用性测试任务在内的现实世界的建模。通过使用此模型还描述了软件体系结构,显示了影响学习所需的组件。最后,我们分析了为视障学习者设计软件时遇到的关键问题,并提出了一些建议和指南。

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