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A business model adoption based on tourism innovation: Applying a gratification theory to mobile applications

机译:基于旅游创新的商业模式采用:对移动应用的满足理论应用

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The purpose of this paper is to improve understanding of Tourism Innovation by using a Uses and Gratification Theory model to investigate tourist intention to visit a city after reading other users' valuations of the destination on Mobile Applications.The Uses and Gratification Theory (U&G) model was adapted to investigate the factors which influence tourist intention to visit a city. Satisfaction and Tourism Experience were added as external variables to the U&G model. The original Convenience construct for mobile tourism applications was changed to Mobile Convenience for this study.A survey was carried out to investigate the factors which influence tourist intention to visit a City. 261 users with different nationalities were asked about their experiences and feelings when using Runnin'City, which was the mobile tourism application used in this study. The results were analyzed with Partial Least Squares Structural Equation Modeling (PLS-SEM). All the relationships of U&G were supported, except for Information for Tourism Experience.Self-Expression was found to be especially relevant and was moderated by Entertainment, Information and Mobile Convenience which in turn influence Satisfaction, Tourism Experience and Intention to visit a City.The Gender and Running frequency variables were also investigated using multi-group analysis. The influence of Mobile Convenience on Satisfaction was seen to be moderated by Gender, and the relationships of Information and Entertainment on satisfaction are moderated by Running Frequency.The results obtained with the proposed changes in the U&G model will be very useful for academics and also for designers and developers of mobile tourism apps as they show the special role played by Self-Expression and Entertainment as relevant factors for the success of a mobile tourism app.
机译:本文的目的是通过使用使用与满足理论模型来研究旅游意向阅读其他用户对移动Applications.The目的地的估值后,参观城市,提高旅游创新的理解使用与满足研究(U&放克)模型被改编调查哪些影响旅游意愿参观一个城市的因素。满意和旅游体验中加入作为外部变量的U&安培; G型。对于移动应用旅游业原来方便结构变更为移动方便该study.A调查进行了调查,其影响力的旅游意向参观市的因素。 261个用户提供不同的民族使用Runnin'City,这是在这项研究中所使用的移动应用程序旅游时,被问及自己的经历和感受。用偏最小二乘结构方程模型(PLS-SEM)对结果进行分析。 U&放的所有关系; g的支持,除了旅游Experience.Self同时表达信息被认为是特别相关的,被娱乐,信息和移动方便这反过来又影响满意度,旅游体验和意向参观市主持.The性别和运行频率变量使用多组分析还研究。移动方便的对满意度的影响被认为由性别来主持,以及信息和娱乐的对满意度的关系通过运行在U&AMP中的修改建议获得Frequency.The结果放缓; G系列车型将是学术界非常有用,也为设计师和移动应用的旅游开发,因为他们表现出的自我表达和娱乐发挥作为一个移动应用程序旅游业的成功相关因素的特殊作用。

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