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Using variants of zero forcing to bound the inertia set of a graph

机译:使用零强迫变量来限制图的惯性集

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Zero forcing is a combinatorial game played on a graph with a goal of changing the color of every vertex at minimal cost. This leads to a parameter known as the zero forcing number that can be used to give an upper bound for the maximum nullity of a matrix associated with the graph. A variation on the zero forcing game is introduced that can be used to give an upper bound for the maximum nullity of such a matrix when it is constrained to have exactly q negative eigenvalues. This constrains the possible inertias that a matrix associated with a graph can achieve and gives a method to construct lower bounds on the inertia set of a graph (which is the set of all possible pairs (p,q) where p is the number of positive eigenvalues and q is the number of negative eigenvalues).
机译:零强迫是在图形上玩的组合游戏,目标是以最小的成本更改每个顶点的颜色。这导致一个称为零强迫数的参数,该参数可用于为与该图关联的矩阵的最大无效性提供上限。引入了零强迫博弈的一种变体,当该变体被约束为恰好具有q个负特征值时,该变体可用于给出该矩阵的最大无效性的上限。这限制了与图相关联的矩阵可以实现的可能的惯性,并提供了一种方法来构造图的惯性集(这是所有可能对的集合(p,q)的下限),其中p是正数特征值,q是负特征值的数量)。

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