首页> 外文期刊>Frontiers in Psychiatry >Brain Structures Associated with Internet Addiction Tendency in Adolescent Online Game Players
【24h】

Brain Structures Associated with Internet Addiction Tendency in Adolescent Online Game Players

机译:青少年网络游戏玩家的网络成瘾倾向与大脑结构

获取原文
           

摘要

With the development of the Internet, an increasing number of adolescents play online game excessively, which leads to adverse effects on individuals and society. Previous studies have demonstrated altered gray-matter volume (GMV) in individuals with Internet gaming disorder (IGD), but the relationship between the tendency to IGD and the GMV across whole brain is still unclear in adolescents. In the present study, anatomical imaging with high resolution was performed on 67 male adolescents who played online game; and Young’s Internet addiction test (IAT) was conducted to test the tendency to IGD. FMRIB Software Library (FSL) was used to calculate the voxel-based correlations between the GMV and the IAT score after controlling for the age and years of education. The GMVs of the bilateral postcentral gyri (postCG), the bilateral precentral gyri (preCG), the right precuneus, the left posterior midcingulate cortex (pMCC), the left inferior parietal lobe (IPL), and the right middle frontal gyrus (MFG) were negatively correlated with the IAT score. The correlation still existed between the IAT score and the GMVs of the bilateral postCG, the left preCG, the left pMCC, and the right MFG after controlling for the total time of playing online game. When the participants were divided into two groups according to the IAT score, the GMVs of these IAT-related brain regions were lower in high IAT score subgroup (IAT score?>50) than in low IAT score subgroup (IAT score?≤50). Our results suggested that the GMVs of brain regions involved in sensorimotor process and cognitive control were associated with the IGD tendency. These findings may lead to new targets for preventing and treating the IGD.
机译:随着互联网的发展,越来越多的青少年过度玩网络游戏,这对个人和社会造成不利影响。先前的研究表明,患有互联网游戏障碍(IGD)的人的灰质体积(GMV)发生了变化,但是在整个青少年中,IGD趋势与整个大脑中GMV之间的关系仍然不清楚。在本研究中,对67位玩过网络游戏的男性青少年进行了高分辨率的解剖成像; Young进行了网络成瘾测试(IAT),以测试IGD的趋势。在控制了年龄和受教育年限之后,使用FMRIB软件库(FSL)计算GMV和IAT得分之间基于体素的相关性。双侧中央后回(postCG),双侧中央前回(preCG),右前突,左后扣带回皮层(pMCC),左下顶叶(IPL)和右中额回(MFG)的GMV与IAT得分呈负相关。在控制了玩在线游戏的总时间之后,IAT得分与双边postCG,左preCG,左pMCC和右MFG的GMV之间仍然存在相关性。当根据IAT分数将参与者分为两组时,这些IAT相关脑区的GMV在高IAT分数亚组(IAT分数> 50)低于在低IAT分数亚组(IAT分数≤50) 。我们的结果表明,参与感觉运动过程和认知控制的大脑区域的GMV与IGD趋势相关。这些发现可能会导致预防和治疗IGD的新目标。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号