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The Playing Session: Enhanced Playability for Mobile Gamers in Massive Metaverses

机译:玩法:增强大型Metaverses中手机游戏者的可玩性

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Internet ubiquity and the success of mobile gaming devices are increasing the interest in wireless access to virtual environments. Mainly due to the mobility factor and wireless medium features, traditional gaming architectures are not enough to guarantee good levels of playability and fairness to mobile gamers. We suggest a new mechanism, called playing session, capable of controlling communications between mobile devices and the game infrastructure. In case of network failures, a mimicking mechanism is in charge of playing, until the communication channel is restored. The goal is to reproduce, with an adequate level of mimesis, the user behavior. According to this approach, it will be possible to enhance the overall playability of Internet games without requiring any modification to the existing communication infrastructure.
机译:互联网无处不在和移动游戏设备的成功正在增加对无线访问虚拟环境的兴趣。主要由于移动性因素和无线媒体功能,传统游戏架构不足以保证对移动游戏玩家的良好可玩性和公平性。我们建议一种称为游戏会话的新机制,该机制能够控制移动设备与游戏基础设施之间的通信。在网络故障的情况下,模拟机制负责播放,直到恢复通信通道为止。目的是通过足够的模仿度来复制用户行为。根据这种方法,将有可能提高互联网游戏的整体可玩性,而无需对现有的通信基础设施进行任何修改。

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