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Information management in interactive and non-interactive suspenseful storytelling

机译:交互式和非交互式悬疑叙事中的信息管理

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摘要

Suspense is one key feature in modern storytelling. One of the mechanisms to deliver a suspenseful experience to an audience is by means of controlling the information provided. The media, however, has a very strong impact on what kind of information can be delivered and how. Moreover, modern storytelling is usually conveyed interactively, in such a way that the audience is also part of the story. In this paper, we experiment and analyse the different impact of information management in interactive and non-interactive storytelling. We report on an experiment measuring the reported perceived amusement in interactive and non-interactive versions of a potentially suspenseful story, and we provide evidence that a passive, non-interactive audience usually prefers less information than an active interactive audience. The study provides informed insight on how these results could be used in real scenarios to deliver appropriate levels of information to enhance the perception of suspense.
机译:悬念是现代叙事中的关键特征之一。向观众传递悬念体验的一种机制是通过控制所提供的信息。但是,媒体对可以传递何种信息以及如何传递具有非常重要的影响。此外,现代叙事通常以交互方式进行传达,以使观众也成为故事的一部分。在本文中,我们实验和分析了信息管理在交互式和非交互式故事讲述中的不同影响。我们报告了一项实验,该实验测量了潜在悬念故事的互动和非互动版本中所报告的感知娱乐性,并且我们提供了证据,被动,非互动的受众通常比主动互动的受众更喜欢信息。该研究提供了有关在实际情况下如何使用这些结果以提供适当水平的信息以增强对悬念的感知的见识。

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