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Block turnover simulation considering the interferences between the block and wire ropes in shipbuilding

机译:考虑造船中钢丝绳与钢丝绳之间干扰的钢丝绳翻转模拟

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摘要

Ship and offshore plants are constructed with cranes on the dock by joining several blocks, which are basic units for design and production in shipbuilding. In the joining process, the erection and turnover operation of a block can cause interference between the block and the wire ropes on the cranes. To identify such a possibility in advance, lifting simulation, which is a kind of dynamic simulation, can be used based on multibody system dynamics. At this time, it is necessary to calculate the contact forces exerted on the block because the block can be damaged or structurally deformed if the contact forces become larger than the allowable value. However, if the lifting simulation is performed with the traditional wire rope model modeled by an incompressible spring, it is difficult to check whether the,block and the wire ropes interfere with each other, and to calculate the contact forces exerted, if any. To perform a realistic lifting simulation, a wire rope model that takes interference into consideration is adopted in this study. In addition, a contact algorithm that consists of four steps is proposed to check contacts and to calculate the contact forces. First, the Moller algorithm, which is generally known as the fastest algorithm for triangle-ray intersection, is applied to detect the contacts. Second, the contacted wire rope is divided to cope with the contacts. Third, the contact forces are calculated with the sum of the tensions in the wire rope segments including a contact point. To verify the efficiency and applicability of the proposed method, it is applied to block turnover simulation. It can be seen that the contacts can be accurately checked, and the corresponding contact forces can be calculated if there are contacts between the block and the wire ropes on the crane. (C) 2016 Elsevier B.V. All rights reserved.
机译:船舶和海上工厂在码头上通过起重机连接多个模块,这些模块是造船业设计和生产的基本单元。在连接过程中,砌块的安装和翻转操作可能会导致砌块与起重机上的钢丝绳之间发生干扰。为了事先识别这种可能性,可以基于多体系统动力学使用举升仿真,这是一种动态仿真。此时,必须计算施加在块上的接触力,因为如果接触力大于允许值,则块可能会损坏或在结构上变形。但是,如果使用由不可压缩弹簧建模的传统钢丝绳模型执行提升模拟,则很难检查滑轮和钢丝绳是否相互干扰,并且很难计算施加的接触力(如果有)。为了进行逼真的提升模拟,本研究采用了考虑干扰的钢丝绳模型。此外,提出了一种由四个步骤组成的接触算法来检查接触并计算接触力。首先,通常将Moller算法(通常称为三角射线相交的最快算法)应用于检测接触。其次,将接触的钢丝绳分开以应对接触。第三,利用包括接触点的钢丝绳段中的张力之和来计算接触力。为了验证所提方法的有效性和适用性,将其应用于区块周转率模拟。可以看出,如果滑轮和起重机上的钢丝绳之间存在接触,则可以准确地检查接触,并可以计算出相应的接触力。 (C)2016 Elsevier B.V.保留所有权利。

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