...
首页> 外文期刊>Artificial intelligence >Story embedding: Learning distributed representations of stories based on character networks
【24h】

Story embedding: Learning distributed representations of stories based on character networks

机译:故事嵌入:基于角色网络学习故事的分布式表示

获取原文
获取原文并翻译 | 示例
           

摘要

This study aims to learn representations of stories in narrative works (i.e., creative works that contain stories) using fixed-length vectors. Vector representations of stories enable us to compare narrative works regardless of their media or formats. To computationally represent stories, we focus on social networks among characters (character networks). We assume that the structural features of the character networks reflect the characteristics of stories. By extending substructure-based graph embedding models, we propose models to learn distributed representations of character networks in stories. The proposed models consist of three parts: (ⅰ) discovering substructures of character networks, (ⅱ) embedding each substructure (Char2Vec), and (ⅲ) learning vector representations of each character network (Story2Vec). We find substructures around each character in multiple scales based on proximity between characters. We suppose that a character's substructures signify its 'social roles'. Subsequently, a Char2Vec model is designed to embed a social role based on co-occurred social roles. Since character networks are dynamic social networks that temporally evolve, we use temporal changes and adjacency of social roles to determine their co-occurrence. Finally, Story2Vec models predict occurrences of social roles in each story for embedding the story. To predict the occurrences, we apply two approaches: (ⅰ) considering temporal changes in social roles as with the Char2Vec model and (ⅱ) focusing on the final social roles of each character. We call the embedding model with the first approach 'flow-oriented Story2Vec.' This approach can reflect the context and flow of stories if the dynamics of character networks is well understood. Second, based on the final states of social roles, we can emphasize the denouement of stories, which is an overview of the static structure of the character networks. We name this model as 'denouement-oriented Story2Vec.' In addition, we suggest 'unified Story2Vec' as a combination of these two models. We evaluated the quality of vector representations generated by the proposed embedding models using movies in the real world.
机译:这项研究旨在使用固定长度的向量来学习叙事作品(即包含故事的创意作品)中故事的表示形式。故事的矢量表示使我们能够比较叙事作品,而不论其媒体或格式如何。为了通过计算来表示故事,我们关注角色之间的社交网络(角色网络)。我们假设字符网络的结构特征反映了故事的特征。通过扩展基于子结构的图形嵌入模型,我们提出了用于学习故事中角色网络的分布式表示的模型。所提出的模型包括三个部分:(ⅰ)发现字符网络的子结构,(ⅱ)嵌入每个子结构(Char2Vec),以及(ⅲ)学习每个字符网络的向量表示(Story2Vec)。我们基于字符之间的接近度,以多个尺度在每个字符周围找到子结构。我们假设角色的子结构表示其“社会角色”。随后,将Char2Vec模型设计为基于共同出现的社会角色嵌入社会角色。由于角色网络是随时间演变的动态社交网络,因此我们使用社交角色的时空变化和邻接关系来确定它们的同时出现。最后,Story2Vec模型可以预测每个故事中社交角色的出现,以嵌入故事。为了预测事件的发生,我们采用两种方法:(ⅰ)与Char2Vec模型一样考虑社会角色的时间变化,以及(ⅱ)关注每个角色的最终社会角色。我们将第一种方法的嵌入模型称为“面向流程的Story2Vec”。如果角色网络的动态性得到很好的理解,则此方法可以反映故事的上下文和流程。其次,基于社会角色的最终状态,我们可以强调故事的虚构之处,这是角色网络静态结构的概述。我们将此模型命名为“面向钞票的Story2Vec”。另外,我们建议“统一Story2Vec”作为这两种模型的组合。我们评估了在现实世界中使用电影提出的嵌入模型生成的矢量表示的质量。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号