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The CrowdWater game: A playful way to improve the accuracy of crowdsourced water level class data

机译:CrowdWater游戏:一种提高众包水位等级数据准确性的有趣方法

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摘要

Data quality control is important for any data collection program, especially in citizen science projects, where it is more likely that errors occur due to the human factor. Ideally, data quality control in citizen science projects is also crowdsourced so that it can handle large amounts of data. Here we present the CrowdWater game as a gamified method to check crowdsourced water level class data that are submitted by citizen scientists through the CrowdWater app. The app uses a virtual staff gauge approach, which means that a digital scale is added to the first picture taken at a site and this scale is used for water level class observations at different times. In the game, participants classify water levels based on the comparison of the new picture with the picture containing the virtual staff gauge. By March 2019, 153 people had played the CrowdWater game and 841 pictures were classified. The average water level for the game votes for the classified pictures was compared to the water level class submitted through the app to determine whether the game can improve the quality of the data submitted through the app. For about 70% of the classified pictures, the water level class was the same for the CrowdWater app and game. For a quarter of the classified pictures, there was disagreement between the value submitted through the app and the average game vote. Expert judgement suggests that for three quarters of these cases, the game based average value was correct. The initial results indicate that the CrowdWater game helps to identify erroneous water level class observations from the CrowdWater app and provides a useful approach for crowdsourced data quality control. This study thus demonstrates the potential of gamified approaches for data quality control in citizen science projects.
机译:数据质量控制对于任何数据收集程序都很重要,尤其是在公民科学项目中,在这些项目中,人为因素导致错误发生的可能性更高。理想情况下,公民科学项目中的数据质量控制也是众包的,以便它可以处理大量数据。在这里,我们将CrowdWater游戏作为一种游戏化方法进行介绍,以检查市民科学家通过CrowdWater应用程序提交的众包水位等级数据。该应用程序使用虚拟人员规方法,这意味着将数字标尺添加到在现场拍摄的第一张照片,并且该标尺用于在不同时间观察水位。在游戏中,参与者根据新图片与包含虚拟员工规的图片的比较来对水位进行分类。到2019年3月,已有153人玩了CrowdWater游戏,并对841张图片进行了分类。将分类图片的游戏票的平均水位与通过应用程序提交的水位类别进行比较,以确定游戏是否可以提高通过应用程序提交的数据的质量。对于大约70%的分类图片,CrowdWater应用程序和游戏的水位级别相同。对于四分之一的机密图片,通过该应用程序提交的价值与平均游戏投票数之间存在分歧。专家判断表明,在这些情况的四分之三中,基于游戏的平均值是正确的。初步结果表明,CrowdWater游戏有助于从CrowdWater应用程序识别错误的水位等级观察结果,并提供了一种有用的方法进行众包数据质量控制。因此,这项研究证明了在公民科学项目中采用游戏化方法进行数据质量控制的潜力。

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