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Mixing rate in Classical Many Body Systems

机译:经典多体系统中的混合率

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摘要

Mixing in many body systems is intuitively understood as the change in time of the set of neighbors surrounding each particle. Its rate and its development over time hold important clues to the behavior of many body systems. For example, gas particles constantly change their position and surrounding particles, while in solids one expects the motion of the atoms to be limited by a fixed set of neighboring atoms. In other systems the situation is less clear. For example, agitated granular systems may behave like a fluid, a solid or glass, depending on various parameter such as density and friction. Thus, we introduce a parameter which describes the mixing rate in many body systems in terms of changes of a properly chosen adjacency matrix. The parameter is easily measurable in simulations but not in experiment. To demonstrate an application of the concept, we simulate a many body system, with particles interacting via a two-body potential and calculate the mixing rate as a function of time and volume fraction. The time dependence of the mixing rate clearly indicates the onset of crystallization
机译:在许多身体系统中的混合被直观地理解为围绕每个粒子的一组邻居的时间变化。它的发生率及其随时间的发展为许多人体系统的行为提供了重要线索。例如,气体颗粒不断改变其位置和周围的颗粒,而在固体中,人们期望原子的运动受到一组固定的相邻原子的限制。在其他系统中,情况不太清楚。例如,取决于诸如密度和摩擦力的各种参数,搅拌的颗粒状系统可以表现得像流体,固体或玻璃。因此,我们引入了一个参数,该参数根据适当选择的邻接矩阵的变化来描述许多身体系统中的混合速率。该参数在仿真中很容易测量,但在实验中却无法测量。为了演示该概念的应用,我们模拟了一个多体系统,其中粒子通过两体电势相互作用,并根据时间和体积分数计算混合速率。混合速率的时间依赖性清楚地表明了结晶的开始

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