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A pragmatic approach in supporting multi-disciplinary communication and negotiation in building design.

机译:在建筑设计中支持多学科交流和协商的务实方法。

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摘要

Collaboration among discipline-specific design teams in the building design process is not only a common practice but also a vital aspect for the success of any non-trivial design. While many design task are now supported by, if not automated, by individually developed computer applications, conflicts in the world views, practices, and methods among disciplines have created islands of information. The current belief among researchers in this area is that shared resources must have a shared description to facilitate the information exchange between applications while allowing disciplines to maintain their own views on the same design artifact. In addition to a shared description, a communication infrastructure supporting collaboration among multiple disciplines not only must support literal exchanges of information but also must allow disciplines to maintain their internal belief system and data model that are vital for their respective design tasks and methodology. At the same time, the shared description cannot reflect a universal belief system and data model that is consistent and efficient for all the participating discipline-specific teams because it is simply not attainable with our current understandings of the design process, in particular, when human subjective judgement is involved. This thesis relies instead on a shared description that is minimally sufficient for design teams involved in a specific project in the sense that it captures just the information that has to be exchanged in this particular context.;Although at first sight, it seems that straight translations/mappings among different data models/formats would suffice, research in this area is, in general, limited to translations of finished design products in a batch manner. For collaborations on design products that are still in the design process, a finer grain of mapping and communication method is needed. Recent research in the area of information exchange has, in general, left the mapping issue unaddressed and handles the process in an ad-hoc manner. The consequence is not only duplication of efforts spent on similar tasks, but also and most importantly, any slight modification to the shared model will result in full reviews and modifications of all the mapping modules.;To address these issues, a series of experiments are conducted in several stages in conjunction with James Snyder's thesis work using the Object Modeling Language (OML) and the SPROUT language. The insights gained from these experiments are then formalized in a communication infrastructure called GLYL that includes a persistent data storage and a routing server, several test clients (all utilizing the GLYL software library, which is designed to be integrated into new clients and servers), and a formalized concept mapping mechanism using the SPROUT language as the data modeling language such that the infrastructure can be targeted toward different software and hardware platforms. This allows software developed by different disciplines to select software and hardware platforms deemed most suitable for their tasks.
机译:在建筑设计过程中,特定学科的设计团队之间的协作不仅是一种普遍的做法,而且对于任何非平凡的设计成功都是至关重要的方面。尽管现在(如果不是自动化的话)许多设计任务得到了单独开发的计算机应用程序的支持(如果不是自动化的话),那么各个学科之间世界观,实践和方法上的冲突就造成了信息孤岛。研究人员当前在该领域的信念是,共享资源必须具有共享的描述,以促进应用程序之间的信息交换,同时允许学科在同一设计工件上维护自己的观点。除了共享的描述之外,支持多个学科之间协作的通信基础结构不仅必须支持字面信息交换,而且还必须允许学科维护对其各自的设计任务和方法至关重要的内部信念系统和数据模型。同时,共享的描述不能反映出一个统一的信念体系和数据模型,对于所有参与该学科的团队来说,这是一致且高效的,因为用我们目前对设计过程的理解,尤其是在人类时,这是无法实现的涉及主观判断。相反,本文仅依赖于一个共享的描述,对于在特定项目中参与设计的团队来说,该描述至少是足够的,因为它仅捕获在特定背景下必须交换的信息。尽管乍一看,似乎是直译在不同数据模型/格式之间进行/映射就足够了,这方面的研究通常仅限于以批量方式完成设计产品的翻译。对于尚在设计过程中的设计产品的协作,需要更精细的映射和通信方法。总的来说,最近在信息交换领域的研究没有解决映射问题,而是以临时方式处理该过程。结果不仅是重复花在相似任务上的工作,而且最重要的是,对共享模型的任何细微修改都将导致所有映射模块的全面检查和修改。为了解决这些问题,进行了一系列实验使用对象建模语言(OML)和SPROUT语言,与James Snyder的论文工作分多个阶段进行。从这些实验中获得的见解随后在称为GLYL的通信基础架构中正式化,该基础架构包括一个持久数据存储和一个路由服务器,几个测试客户端(全部使用GLYL软件库,该库旨在集成到新的客户端和服务器中),以及使用SPROUT语言作为数据建模语言的形式化概念映射机制,从而使基础结构可以针对不同的软件和硬件平台。这使不同学科开发的软件可以选择最适合其任务的软件和硬件平台。

著录项

  • 作者

    Tsai, Wen-Jaw Jonah.;

  • 作者单位

    Carnegie Mellon University.;

  • 授予单位 Carnegie Mellon University.;
  • 学科 Architecture.;Computer Science.
  • 学位 Ph.D.
  • 年度 2005
  • 页码 158 p.
  • 总页数 158
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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