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A Kinect based gesture recognition algorithm using GMM and HMM

机译:基于Kinect基于GMM和HMM的手势识别算法

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Gesture recognition is a quite promising field in robotics and many Human-Computer Interaction (HCI) related areas. This research uses Microsoft® Kinect to capture the 3D position data of joints, and uses Gaussian Mixture Model (GMM) and Hidden Markov Model (HMM) to model full-body gestures. We propose a gesture recognition algorithm to segment gestures from real-time data flow, and finally achieved to recognize predefined full-body gestures in real-time. This proposed method gives a high recognition rate of 94.36%, indicating the capability of the new method.
机译:手势识别是机器人和许多人机交互(HCI)相关领域的一个非常有前途的领域。本研究使用Microsoft®Kinect捕获关节的3D位置数据,并使用高斯混合模型(GMM)和隐藏的Markov模型(HMM)来模拟全身手势。我们提出了一种手势识别算法来从实时数据流中分段手势,最后实现了实时识别预定义的全身手势。该提出的方法具有94.36%的高识别率,表明新方法的能力。

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