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A low-Cost, Open-Source, BCI- VR Game Control Development Environment Prototype for Game Based Neurorehabilitation

机译:低成本,开源,BCI-VR游戏控制开发环境原型,用于基于游戏的神经罗布

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In this paper we present a low-cost and open-source brain-computer interface (BCI) virtual-reality (VR) Game Control Development Environment prototype, which we demonstrate using real-time signal processing of Electroencephalography (EEG) event-related desynchronization and synchronization changes (ERD/ERS) within the Precentral Gyrus (Motor Cortex), allowing a user to control a 3D object within a Virtual Reality Environment. This BCI-VR system prototype was functionally tested on multiple participants and demonstrated live before an audience during the 2017 `Hack the Brain' at the Dublin Science Gallery. The availability of such an open-source, effective, BCI-VR Game Control Development Environment, at a level acceptable for industry experimentation, has the potential to open up this field to a much wider range of researchers and games developers and to assist the investigation of gaming experiences which both incorporate the specific control features available through BCI as a core element of the game play and the potential for its use in neurorehabilitation.
机译:在本文中,我们提出了一种低成本和开源的脑电电脑界面(BCI)虚拟现实(VR)游戏控制开发环境原型,我们使用脑电图(EEG)与事件相关的DES同步进行实时信号处理先前转象(电机皮层)内的同步变化(ERD / ERS),允许用户在虚拟现实环境中控制3D对象。该BCI-VR系统原型在多个参与者上在功能上测试,并在2017年在都柏林科学馆的2017年“黑客大脑”期间展示了预测。这种开源,有效,BCI-VR游戏控制开发环境的可用性,在行业实验可接受的水平上,有可能将该领域开放到更广泛的研究人员和游戏开发人员,并协助调查通过将BCI提供的具体控制功能纳入游戏体验的游戏体验,作为游戏的核心要素以及其在神经荷内使用的可能性。

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