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Integrating digital games based learning environments with eye gaze-based interaction

机译:基于眼睛凝视的互动集成了基于数字游戏的学习环境

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Game designer needs accurate and reliable interaction design model to design and develop a Digital Game-based Learning (DGBL) environment especially when the use of the user's eyes as active game controls as well as input device. This is especially true when we discuss about implement a new technology in learning process to enable disabled person specifically in motor impairment using eye gaze interaction to play game based learning application. This concept paper review past work on eye gaze gaming and discusses the problems faced by disabled person when using eye gaze to control game. Finally, this paper proposed exploratory method of intergrate an eye gaze interaction into DGBL environments.
机译:游戏设计师需要准确可靠的交互设计模型来设计和开发基于数字游戏的学习(DGBL)环境,特别是当用户眼睛作为活动游戏控制以及输入设备时。 当我们讨论在学习过程中讨论新技术时尤其如此,以使用眼光交互在电机损伤中开发残疾人的禁用人员来播放基于游戏的学习应用程序。 这篇概念纸张审查过去的眼睛凝视游戏的工作,并在使用眼光控制游戏时讨论残疾人面临的问题。 最后,本文提出了将眼睛凝视相互作用的探索性方法与DGBL环境相结合。

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