【24h】

Behavior Is Everything - Towards Representing Concepts with Sensorimotor Contingencies

机译:行为是一切 - 朝着传感器突发事件代表概念

获取原文

摘要

AI has seen remarkable progress in recent years, due to a switch from hand-designed shallow representations, to learned deep representations. While these methods excel with plentiful training data, they are still far from the human ability to learn concepts from just a few examples by reusing previously learned conceptual knowledge in new contexts. We argue that this gap might come from a fundamental misalignment between human and typical AI representations: while the former are grounded in rich sensorimotor experience, the latter are typically passive and limited to a few modalities such as vision and text. We take a step towards closing this gap by proposing an interactive, behavior-based model that represents concepts using sensorimotor contingencies grounded in an agent's experience. On a novel conceptual learning and benchmark suite, we demonstrate that conceptually meaningful behaviors can be learned, given supervision via training curricula.
机译:由于手工设计浅表示的切换,近年来,AI在近年来的浅层陈述,学习了深刻的表现。 虽然这些方法以丰富的训练数据擅长,但它们仍然远离人类通过在新背景中重新测量以前学习的概念知识的几个例子中学习概念的能力。 我们认为,这种差距可能来自人类和典型的AI代表之间的基本未对准:虽然前者在富有的感觉运动体验中被接地,但后者通常是被动性的,并且限于诸如视觉和文本之类的少数模态。 我们通过提出基于互动性的行为的模型来缩短这种差距,该模型代表了使用代理商体验的SensionImotor常规的概念。 在一部小说概念学习和基准套件上,我们证明了通过培训课程的监督,可以了解概念上有意义的行为。

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号