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An ordering-oriented Hopfield network and its application in stereo vision

机译:定向订购的Hopfield网络及其在立体视野中的应用

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The Travelling Salesman Problem (TSP) is a well known problem which can be solved using Hopfield Networks. The TSP solution with Hopfield Networks is based on the uniqueness constraint. This is, each city must be visited once and only once while trying to minimize the travelling distance. But in the real world applications, usually there are other equally important constraints needed to be considered. For example, an ordering constraint in how cities are to be visited. This paper describes a Hopfield neural network that can solve a new class of optimization problem, called "The Picking Stone Problem (PSP)". The PSP requires not only the uniqueness but also the ordering constraints. The neural network implementation to solve PSP tends to turn on neurons which satisfy the ordering constraint and this constraint is essential in solving stereo correspondence problem in binocular vision. In this paper we define the PSP, formulate its computational complexity, propose the ordering-oriented neural network architecture, discuss the performance of the proposed network by both the traditional way and a new initialization method, then finally apply the network to incorporate with all the major stereo vision constraints to solve the stereo correspondence problem. The implementation and the performance of the ordering-oriented neural networks are investigated in detail and experimental results applying this technique to solve the stereo correspondence problem on real images are presented.
机译:旅行推销员问题(TSP)是一个众所周知的问题,可以使用Hopfield网络来解决。具有Hopfield网络的TSP解决方案基于唯一约束。这是,每个城市必须访问一次,只有一次,而试图最小化行驶距离。但在现实世界应用中,通常需要考虑其他同样重要的制约因素。例如,如何访问城市的排序约束。本文介绍了一个Hopfield神经网络,可以解决新的优化问题,称为“拣选石问题(PSP)”。 PSP不仅需要唯一性,还需要订购约束。解决PSP的神经网络实现倾向于打开满足排序约束的神经元,并且该约束对于在双目视觉中解决立体对应问题。在本文中,我们定义了PSP,制定了其计算复杂性,提出了定向的神经网络架构,通过传统方式和新的初始化方法讨论所提出的网络的性能,然后最终应用网络与所有主要立体声视力约束,解决立体声对应问题。详细研究了定向定向的神经网络的实施和性能,并在呈现了这种技术解决真实图像上的立体声对应问题的实验结果。

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