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Which Landmark is Useful? Learning Selection Policies for Navigation in Unknown Environments

机译:哪个里程碑有用?在未知环境中的导航学习选择策略

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In general, a mobile robot that operates in unknown environments has to maintain a map and has to determine its own location given the map. This introduces significant computational and memory constraints for most autonomous systems, especially for lightweight robots such as humanoids or flying vehicles. In this paper, we present a novel approach for learning a landmark selection policy that allows a robot to discard landmarks that are not valuable for its current navigation task. This enables the robot to reduce the computational burden and to carry out its task more efficiently by maintaining only the important landmarks. Our approach applies an unscented Kalman filter for addressing the simultaneous localization and mapping problems and uses Monte-Carlo reinforcement learning to obtain the selection policy. Based on real world and simulation experiments, we show that the learned policies allow for efficient robot navigation and outperform handcrafted strategies. We furthermore demonstrate that the learned policies are not only usable in a specific scenario but can also be generalized towards environments with varying properties.
机译:通常,在未知环境中运行的移动机器人必须维护地图,并且必须在映射上确定其自己的位置。这为大多数自主系统引入了重要的计算和内存约束,特别是对于如人形机器人或飞行器等轻质机器人。在本文中,我们提出了一种学习地标选择策略的新方法,允许机器人丢弃对其当前导航任务无价值的地标。这使得机器人能够通过维护重要地标更有效地减少计算负担并更有效地执行其任务。我们的方法适用于无需的卡尔曼滤波器,用于解决同时本地化和映射问题,并使用Monte-Carlo强化学习来获取选择策略。基于现实世界和仿真实验,我们展示了学习的政策允许有效的机器人导航和优于手工制作的策略。我们此外,我们证明了学习的政策不仅可以在特定场景中使用,而且还可以拓展到具有不同属性的环境。

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