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An Interactive Tool for Designing Complex Robot Motion Patterns

机译:用于设计复杂机器人运动模式的交互式工具

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Low-cost robots with a large number of degrees of freedom are becoming increasingly popular, nevertheless their programming is still a domain for experts. This paper introduces the Kouretes Motion Editor (KME), a freely-available interactive software tool for designing complex motion patterns on robots with many degrees of freedom using intuitive means. KME allows for a TCP/IP connection to a real or simulated robot, over which various robot poses can be communicated to or from the robot and manipulated locally using the KME graphical user interface. This portability and flexibility enables the user to work under different modes, with different robots, using different host machines. KME is originally designed for the Aldebaran Nao humanoid robot which features a total of 21 degrees of freedom, but can be easily customized for other robots. KME has been employed successfully by Kouretes, the RoboCup team of the Technical University of Crete, for designing various special actions at the RoboCup 2008 competition (Standard Platform League).
机译:有大量的自由度越来越普及低成本的机器人,但他们的节目仍是专家域。本文介绍了Kouretes动画编辑器(KME),用于在机器人设计复杂的运动模式与使用直观的手段许多自由度的可免费使用的交互式软件工具。 KME允许TCP / IP连接到一个真实或模拟的机器人,在其上的各种机械手的姿势可以使用KME图形用户界面传送到或从机器人和操作本地。这种便携性和灵活性,使用户能够工作在不同的模式,不同的机器人,使用不同的主机上。 KME最初被设计为奥尔德巴伦淖人形机器人,其总共设有21个自由度,但可以很容易地定制用于其它机器人。 KME已被Kouretes,机器人世界杯球队克里特技术大学的成功运用,为在2008年机器人世界杯比赛(标准平台联盟)设计各种专项治理行动。

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