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A Natural Language Processing Approach to Represent Maps from Their Description in Natural Language

机译:一种自然语言处理方法,可以代表来自他们在自然语言中的描述的地图

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With the re-emergence of role playing games, interactive adventures, fantasy novels and tabletop games, the storytelling industry has a renewed interest to create engaging stories that require an interactive world-building process, in which the scenario where the story occurs is constructed, establishing the different regions, cultures and people that inhabit that land. This process usually relies on the creation of a map to locate themselves while the story develops. The main objective of this paper is to describe an approach to interpret a textual description of a map written in natural language and extract the main features and elements characterizing that map in order to produce a visual representation of the information provided by a user.
机译:随着角色扮演游戏的重新出现,互动冒险,幻想小说和桌面游戏,讲故事的行业具有更新的兴趣,可以创建需要互动世界建设过程的吸引力的故事,其中建造了故事的场景, 建立不同地区,文化和居住的人。 此过程通常依赖于创建地图以在故事开发时定位。 本文的主要目的是描述一种解释以自然语言编写的地图的文本描述的方法,提取表征该地图的主要特征和元件以便产生由用户提供的信息的视觉表示。

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