首页> 外文会议>3D Virtual Reconstruction and Visualization of Complex Architectures >TOOTEKO: A CASE STUDY OF AUGMENTED REALITY FOR AN ACCESSIBLE CULTURAL HERITAGE. DIGITIZATION, 3D PRINTING AND SENSORS FOR AN AUDIO-TACTILE EXPERIENCE
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TOOTEKO: A CASE STUDY OF AUGMENTED REALITY FOR AN ACCESSIBLE CULTURAL HERITAGE. DIGITIZATION, 3D PRINTING AND SENSORS FOR AN AUDIO-TACTILE EXPERIENCE

机译:托洛克:一个案例研究了无障碍文化遗产的增强现实。用于音频触觉体验的数字化,3D打印和传感器

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Tooteko is a smart ring that allows to navigate any 3D surface with your finger tips and get in return an audio content that is relevant in relation to the part of the surface you are touching in that moment. Tooteko can be applied to any tactile surface, object or sheet. However, in a more specific domain, it wants to make traditional art venues accessible to the blind, while providing support to the reading of the work for all through the recovery of the tactile dimension in order to facilitate the experience of contact with art that is not only "under glass." The system is made of three elements: a high-tech ring, a tactile surface tagged with NFC sensors, and an app for tablet or smartphone. The ring detects and reads the NFC tags and, thanks to the Tooteko app, communicates in wireless mode with the smart device. During the tactile navigation of the surface, when the finger reaches a hotspot, the ring identifies the NFC tag and activates, through the app, the audio track that is related to that specific hotspot. Thus a relevant audio content relates to each hotspot. The production process of the tactile surfaces involves scanning, digitization of data and 3D printing. The first experiment was modelled on the facade of the church of San Michele in Isola, made by Mauro Codussi in the late fifteenth century, and which marks the beginning of the Renaissance in Venice. Due to the absence of recent documentation on the church, the Correr Museum asked the Laboratorio di Fotogrammetria to provide it with the aim of setting up an exhibition about the order of the Camaldolesi, owners of the San Michele island and church. The Laboratorio has made the survey of the facade through laser scanning and UAV photogrammetry. The point clouds were the starting point for prototypation and 3D printing on different supports. The idea of the integration between a 3D printed tactile surface and sensors was born as a final thesis project at the Postgraduate Mastercourse in Digital Architecture of the University of Venice (IUAV) in 2012. Now Tooteko is now a start up company based in Venice, Italy.
机译:Tooteko是一个智能环,允许使用手指提示导航任何3D表面,并返回与在此时触摸的曲面的部分相关的音频内容。 Tooteko可以应用于任何触觉表面,物体或薄片。然而,在更具体的域名中,它想要使盲人能够使传统的艺术场所能够通过触觉尺寸的恢复来提供对所有人的读取工作的支持,以便于与艺术的接触的经验不仅在玻璃下。“该系统由三个元素组成:高科技环,用NFC传感器标记的触觉表面,以及平板电脑或智能手机的应用程序。环检测并读取NFC标签,并且感谢Tooteko应用程序,使用智能设备以无线模式通信。在表面的触觉导航期间,当手指到达热点时,环识别NFC标签并通过应用程序激活与该特定热点相关的音频轨道。因此,相关的音频内容涉及每个热点。触觉表面的生产过程涉及扫描,数据和3D打印的数字化。第一个实验是在伊索萨圣米歇尔教堂的外观上建模的,由Mauro Codussi在第十五世纪末期制造,标志着威尼斯的文艺复兴的开始。由于缺乏关于教会的近期文件,腐蚀博物馆要求Laboratorio DI Fotographmetria提供了建立关于Camaldolesi的顺序的展览,圣米歇尔岛和教堂的所有者。 Laboratorio通过激光扫描和UAV摄影措施进行了对立面的调查。点云是不同支撑件上的原型和3D打印的起点。 3D印刷触觉表面和传感器之间的整合的思路诞生于威尼斯大学(IUAV)的数字建筑学研究生的最终论文项目。现在,Tooteko现在是一家位于威尼斯的公司,意大利。

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