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Children Ideation Workshop Creative Low-Fidelity Prototyping of Game Ideas

机译:儿童观念车间创意低保性原型游戏思路

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Player's enjoyment is one of the most important goals for games. Without this, children will not repeatedly play them. In order to meet children's needs, it is important to consider them in the development process, for example, by enabling them to participate actively in the process. Therefore, children will be enabled to participate in ideation workshops to create creative low-fidelity prototypes of game ideas that inspire game designers.
机译:球员的享受是游戏最重要的目标之一。没有这个,孩子不会反复玩它们。为了满足孩子的需求,例如,通过使他们能够积极参与进程来考虑他们在开发过程中非常重要。因此,将使儿童能够参与想象的研讨会,以创造激励游戏设计师的游戏想法的创意低保性原型。

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