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Children Ideation Workshop Creative Low-Fidelity Prototyping of Game Ideas

机译:儿童创意工作坊创意的低保真游戏创意原型

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摘要

Player's enjoyment is one of the most important goals for games. Without this, children will not repeatedly play them. In order to meet children's needs, it is important to consider them in the development process, for example, by enabling them to participate actively in the process. Therefore, children will be enabled to participate in ideation workshops to create creative low-fidelity prototypes of game ideas that inspire game designers.
机译:玩家的娱乐性是游戏最重要的目标之一。没有这个,孩子们将不会反复玩耍。为了满足儿童的需求,重要的是要在发展过程中考虑他们,例如,通过使他们积极参与这一过程。因此,将使儿童能够参加构想研讨会,以创建激发游戏设计师灵感的创造性低保真游戏构想原型。

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