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Using Educational Games in Learning Introductory Programming: A Pilot Study on Students' Perceptions

机译:在学习介绍性规划中使用教育游戏:对学生看法的试验研究

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Studies of using games for learning have being widely discussed in various literatures. This is due to believes that educational games (EG) can offer many learning benefits such as motivation, engagement and fun. Learning Programming requires many skills such as logical thinking and problem solving as well as understanding of abstract concepts. As a result, many students found that Programming is a challenging subject which resulted in low motivation to study the subject. Thus, it is worth to study how educational games help to enhance our students learning attitude towards Programming. This paper will discussion our pilot study of students' perceptions towards using educational games as their learning medium. Findings indicated that the attitude of most students are positive and they are also more motivated to learn Programming by using games compared to conventional method. Hopefully, this research provides some insights to understand our students' perceptions regarding educational games usage in their learning.
机译:使用游戏的研究在各种文献中广泛讨论。这是由于认为教育游戏(例如)可以提供许多学习福利,如动机,参与和乐趣。学习编程需要许多技能,如逻辑思维和解决问题以及对抽象概念的理解。因此,许多学生发现编程是一个具有挑战性的主题,导致研究主题的动力很低。因此,值得研究教育游戏如何帮助加强学生学习对编程的态度。本文将讨论我们对学生对使用教育游戏作为学习媒介的看法的试验研究。调查结果表明,大多数学生的态度是积极的,并且与传统方法相比,他们也更有动力来学习编程。希望这项研究提供了一些见解,了解学生对学习教育游戏的看法。

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