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Audiovisual Installation: Interactive imprinting of sound in water

机译:视听装置:在水中的互动印迹

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The present project is an interactive audiovisual creation, a sound and vision installation where the user interactively activates sound in its analog form. The sound is used to influence a physical medium (in this case a tank full of water) producing an image through the turbulences on its surface. This image, properly illuminated, is reflected and visualised in space. The installation is designed in such a way that allows, through an interactive application, the projection of sound on the water surface and the direct capture of that feedback, i.e. sound waves formed on water. At the same time, the reflected image is projected on a white surface ("imprint of sound" - projection of sound as image). The innovation of the project consists in the interactional mechanism of the system developed, which allowes the users to influence the final visual effect while they are moving in the room of the installation. Moreover, the interactive methodology chosen, allowed the system to work succesfully with the use of low-budget sensors, without that being a burden to the operability of the system. The programmes used for the interactive mechanism are open source softwares. For the detection of blobs from the camera has been used Processing, and for the sound SuperCollider.
机译:目前的项目是一个互动的视听创作,一个声音和视觉安装,在用户交互地激活其模拟形式的声音。声音用于影响物理介质(在这种情况下,充满水的坦克)通过其表面上的湍流产生图像。此图像正确亮起,在空间中反映和可视化。该装置以这样的方式设计,允许通过交互式应用程序,在水面上的声音的投影和直接捕获该反馈的直接捕获,即在水上形成的声波。同时,反射图像被投影在白色表面(“声明的声音” - 声音作为图像的投影)。该项目的创新在于制定的系统的互动机制,这使得用户在安装在安装室内的时,用户可以影响最终的视觉效果。此外,所选择的交互式方法允许系统使用低预算传感器来成功工作,而没有这种负担对系统的可操作性。用于交互式机制的程序是开源软件。为了从相机检测斑点已被使用处理,以及声音超级培管器。

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