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PlayLearn: A Platform for the Development and Management of Learning Experiences in Location-Based Mobile Games

机译:PlayLearn:基于位置的移动游戏中的学习体验的开发和管理平台

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Mobile location-based games, exploiting the unique capabilities of mobile devices, such as camera, GPS and compass, can have high learning potential. On one hand, they present a very attractive form of learning for modern students, even very young ones, who have already developed their skills in computer games and are very familiar with the use of mobile devices. On the other hand, location-based games provide a unique opportunity for education since they connect an area with a story, and their activities may result in social, experiential and situated learning. These characteristics can make them a powerful tool in a number of applications, including education, nature and museum exploration, city sightseeing, natural disasters awareness and prevention training. In this paper, we present the design and implementation of PlayLearn, a platform for the development and management of learning experiences in mobile location-based games, consisting of: (a) an authoring tool, supporting the creation and management of games, scenario editing, user interface customization and organization of gaming activities, and (b) a mobile application, compatible with most state-of-the-art mobile devices and platforms, supporting the play of games created by the authoring tool. Our implementation supports the Experience API, allowing the activities that happen as part of gaming (learning) experiences to be recorded, tracked and shared in a Learning Record Store.
机译:基于移动地点的游戏,利用移动设备的独特功能,例如相机,GPS和指南针,可以具有高学习潜力。一方面,他们为现代学生提供了一种非常有吸引力的学习形式,即使是非常年轻的学生,已经在电脑游戏中开发了他们的技能,并且非常熟悉使用移动设备。另一方面,基于地点的游戏为他们与故事连接的区域提供了一个独特的教育机会,他们的活动可能导致社会,体验和位于学习。这些特征可以使它们成为许多应用程序的强大工具,包括教育,自然和博物馆探索,城市观光,自然灾害意识和预防培训。在本文中,我们展示了PlayLearn的设计和实现,是移动地点的游戏中的学习经验的开发和管理平台,包括:(a)一个创作工具,支持游戏的创建和管理,方案编辑,用户界面自定义和组织游戏活动,(b)移动应用程序,与大多数最先进的移动设备和平台兼容,支持由创作工具创建的游戏。我们的实施支持API的经验,允许作为游戏(学习)的一部分进行的活动进行录制,跟踪和共享在学习记录商店中的活动。

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