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E-learning Materials Development: Applying and Implementing Software Reuse Principles and Granularity Levels in the Small

机译:电子学习资料开发:应用和实施小的软件重用原理和粒度水平

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E-learning materials development is typically acknowledged as an expensive, complicated, and lengthy process, often producing materials that are of low quality and difficult to adapt and maintain. It has always been a challenge to identify proper e-learning materials that can be reused at a reasonable cost and effort. In this paper, software engineering reuse principles are applied to e-learning materials development process. These principles are then applied and implemented in a prototype that is integrated to an open-source course management system. The reuse of existing e-learning materials is beneficial in improving developers of e-learning materials productivity. E-learning material reuse is performed, in this research, based on construct's granularity rather than on unified constructs of one size.
机译:电子学习材料的发展通常被认为是昂贵,复杂,冗长的过程,通常生产质量低,适应和维护的材料。识别可以以合理的成本和努力重复使用的适当电子学习材料一直是一项挑战。在本文中,软件工程重用原理应用于电子学习材料开发过程。然后将这些原则应用并在集成到开源课程管理系统的原型中实现。现有电子学习材料的重用是有利于改善电子学习材料生产力的开发人员。在本研究中,基于构建体的粒度而不是统一结构的统一结构进行电子学习材料重用。

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