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Making Faces with Action Unit Morph Targets: 3-Dimensional Parameterized Models of Facial Expression

机译:用动作单位变形目标:3维参数化面部表情模型

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The purpose of this study is to create and validate parameterized models for generated life-like facial expressions in a mesh-based animated character. In this study two experimental tasks are used to validate these stimuli. The first task is a simple ratings task where participants rate computer-generated faces and photographs on perceived emotional intensity. In the second task, the faces were rated according to how accurately they convey the intended emotion. Ratings of emotional intensity and accuracy were overall lower for the female animated model. For the male animated model, overall ratings of intensity and accuracy were not significantly different. More confusions between emotions were evident for the synthetic stimuli than for the photographs.
机译:本研究的目的是在基于网格的动画字符中创建和验证参数化模型,用于生成的生命的类表达式。在本研究中,使用两个实验任务来验证这些刺激。第一个任务是一个简单的评级任务,参与者对被感知情绪强度进行计算机生成的面和照片。在第二任务中,面部根据他们如何准确地传达预期的情绪。对于女性动画模型,情绪强度和准确性的评级较低。对于男性动画模型,强度和精度的总体评级没有显着差异。对于综合刺激而言,情绪之间的更困难比照片更加困惑。

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