【24h】

Feature-Based Texture Design Using Deformation Techniques

机译:基于功能的纹理设计使用变形技术

获取原文

摘要

In this paper we present a novel feature-based texture design scheme using deformation techniques. Firstly, we apply a compass operator to extract the feature map from the input small sample texture. Secondly, we use the feature-guided patch searching algorithm to find satisfactory candidate patches taking both color errors and feature errors into account. When the new feature map is created, the designed texture is obtained simultaneously. Thirdly, a completion-based texture design method is employed to design a variety of large deformed textures. A designer can repeat the above steps to design satisfactory textures. The proposed algorithm has the ability to design a variety of versatile textures from a single small sample texture by measuring the structural similarity. Our experimental results demonstrate that our proposed technique can be used for other texture synthesis applications, such as Wang Tiles based cyclic texture design.
机译:在本文中,我们使用变形技术提出了一种新的特征纹理设计方案。首先,我们应用指南针操作员从输入的小样本纹理中提取特征映射。其次,我们使用要素引导的补丁搜索算法来找到令人满意的候选补丁,以考虑颜色误差和特征错误。创建新功能映射时,可以同时获取设计的纹理。第三,采用基于完井的纹理设计方法来设计各种大变形纹理。设计师可以重复上述步骤以设计令人满意的纹理。该算法能够通过测量结构相似性来设计来自单个小样本纹理的各种多种纹理。我们的实验结果表明,我们的提出技术可用于其他纹理合成应用,如王瓷砖的循环纹理设计。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号