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Sketching, Assessment, and Persistence in Spatial Visualization Training On a Touchscreen

机译:在触摸屏上的空间可视化培训中素描,评估和持久性

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Spatial visualization training has been shown to increase GPAs and graduation rates in science, technology and math. Furthermore, prior research has correlated sketching on paper to improvement on the standardized spatial visualization test PSVT:R. However, to integrate additional content into an already full curriculum is challenging. To make spatial visualization easier to teach and more engaging to learn, an app was developed in which students draw orthographic and isometric assignments on a touchscreen. Each sketch is graded by an algorithm, and if the sketch is incorrect the students are provided with the option to try again or get personalized guidance from the app. This allows students to work independently and receive immediate feedback. In 2014, a trial using the App with college engineering students showed that it increased students' performance on the PSVT:R. The 2014 trial also showed that student persistence, as measured by the number of times they tried a sketch again without asking for help, correlated to increases in the PSVT:R. Since 2014, the App was modified significantly. The assignments were rewritten to take advantage of the touchscreen interface, and persistence was encouraged using gamification and by providing varying levels of guidance. Three trials were conducted with the updated app in college engineering courses; a 2016 a trial in an elective class (n=37), a 2017 trial in an elective class (n=32), and a 2017 trial in a required class where the app was assigned as homework (n=137). Overall the persistence metric increased from 40% in 2014 to 77% in spring 2017 (an increase of 93%). Larger gains occurred among students who entered the class with low PSVT:R scores (70% and below). These students are considered "at-risk" in terms of low graduation rates due to low spatial visualization ability. In 2014, 23% of these at-risk students improved to the point of moving out of the at-risk category. In 2017, this percentage increased to 82% and 67% (an improvement of 257% and 191%). This paper describes the modifications to the app and compares the 2014 trials to those conducted in 2016 and 2017.
机译:已显示空间可视化培训来增加科学,技术和数学的GPA和毕业率。此外,现有研究在纸张上与标准化空间可视化测试PSVT的改进相关,提高了纸张:R。但是,将额外内容集成到已经完全课程中是挑战性的。为了使空间可视化更容易教学和更多参与学习,该应用程序是开发的,其中学生在触摸屏上绘制正交和等距分配。每个草图都是由算法进行分级的,如果草图不正确,学生可以重新提供选项或从应用程序获取个性化指导。这允许学生独立工作并接收即时反馈。 2014年,使用具有大学工程学生的应用程序的试验表明,它提高了学生对PSVT的表现:R。 2014年审判还表明,学生持久性,按照他们再次尝试草图的次数来衡量的,无需寻求帮助,与PSVT的增加:r。自2014年以来,该应用程序被重新修改。重写分配以利用触摸屏界面,并鼓励使用Gamification以及提供不同级别的指导。三项试验是在大学工程课程中的更新应用程序进行的; 2016年在选修课(n = 37)中的试验,2017年选修课(n = 32)的试验,以及2017年试验在所需的类中,该应用程序被分配为作业(n = 137)。总体上,持久性度量从2014年的40%增加到2017年春季的77%(增加93%)。在使用低PSVT的课程的学生中发生了更大的收益:R分数(70%及以下)。由于空间可视化能力低毕业率,这些学生被认为是“风险”。 2014年,其中23%的危险学生改善了出于风险范围的地步。 2017年,该百分比增加到82%和67%(提高了257%和191%)。本文介绍了对应用的修改,并将2014年试验与2016年和2017年进行的审判进行比较。

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