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Milk Supply Chain Management Game for Waste Reduction

机译:牛奶供应链管理游戏废物减少

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In the Japanese milk supply chain, a huge quantity of milk is wasted every year. This wastage is a combination of several factors, including a decreasing trend of milk consumption, opposite seasonal tendencies of milk supply and demand, purchasing behavior of consumers, and current business practices in the milk supply chain. Each milk package has a best-before date of approximately 15 days after production, after which retailers cannot sell the package. Packaged milk cannot be delivered to any supermarket after the corresponding sell-by date, which is set to be a third of the period between its production and best-before date. Furthermore, any milk packages with a specific bestbefore date may no longer be delivered if at least one package with a further bestbefore date has been shipped. The effects of such factors on wastage are mediated by various interacting decisions made by stakeholders in the milk supply chain. As a result, the mechanism of how milk wastage occurs, and devising effective countermeasures to limit the waste, cannot be easily understood. Thus, to investigate the mechanism and to test the effectiveness of potential countermeasures to limit the waste, we have developed an original simulation game that simulates the manner in which a milk supply chain operates as a result of the interacting decisions made by its stakeholders. In the resulting game, dairy farmers and consumers are modeled by computer agents and the roles of milk manufacturers and supermarkets are taken by human players.
机译:在日本牛奶供应链中,每年浪费大量的牛奶。这种浪费是多种因素的组合,包括牛奶消费的趋势,相反的牛奶供需季节性趋势,消费者的购买行为以及牛奶供应链中的当前商业实践。每个牛奶包在生产后大约15天的最佳日期,之后零售商无法销售包裹。在相应的售后日期之后,包装的牛奶不能被送到任何超市,这被设定为生产和最佳日期之间的三分之一。此外,如果至少有一个具有进一步最佳日期的包已发货,则可能不再提供具有特定BestBefore日期的牛奶包。这些因素对浪费的影响是由牛奶供应链中的利益攸关方制作的各种互动决策介导的。结果,牛奶浪费如何发生的机制,并设计有效的对策来限制浪费,不易理解。因此,为了研究机制并测试潜在对策的有效性,以限制浪费,我们开发了一个原始的模拟游戏,这些游戏模拟了由于其利益相关者制定的互动决策而运作的方式。在由此产生的游戏中,乳制品农民和消费者由计算机代理商建模,牛奶制造商和超市的角色被人类参与者拍摄。

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