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Assisted and Autonomous Driving on Driving Simulators: Advanced features to make Dynamic Driving Simulators suitable for studies on Assisted and Autonomous Driving

机译:驾驶模拟器上的协助和自主驾驶:先进的功能,使动态驾驶模拟器适用于辅助和自主驾驶的研究

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With the upcoming diffusion of autonomous vehicles, a substantial modification of the human role in the driving action is taking place. While most of the effort has been put on making the car capable of safely moving in a complex environment, the human in the control loop is becoming a critical problem: on the one hand, the driver attention in driving actions is necessary to guarantee safety in any conditions, on the other hand the driver comfort has to be considered to make the driving experience satisfactory. In this paper balancing between these two aspects is effectively investigated by means of dynamic driving simulators, particularly addressing the impact of vehicle dynamic setup. The target user for these applications is a non-professional driver, which does not easily fit into the virtual environment. Proprietary Active Seat (AS) and Active Belts (AB) technologies are used in the driving simulator to reduce the gap between real and virtual environment. Advanced Multi-Sensory Motion Cueing Algorithm based on Nonlinear Model Predictive Control technique is used to coordinate somatosensory stimulation (AS/AB) with the vestibular one (Motion Cues). Also, a specific feature has been introduced in the Motion Cueing Algorithm to provide the driver with a realistic perception of the slip dynamics of the vehicle. The combination of the AS, AB and slip dynamics makes the driver capable of understanding the vehicle behaviour also during passive driving situations that possibly exclude visual information. Moreover, cognitive aspects have to be considered to collect information regarding driver attention and comfort, which are not retrievable by motion analysis. To this aim, an advanced biotelemetry device is used to collect driver's Heart Rate Variability and Skin Potential Response, which are recognized bio-signal for stress load, and that are processed by means of statistical tools to infer cognitive features. Finally, practical use cases will be presented analysing the effects of different vehicle setups on human perception while experiencing autonomous driving on the simulator.
机译:随着自主车即将扩散,在驾驶行动人角色实质性改变正在发生。虽然大多数的努力已经提上制作能够在复杂的环境中安全动车上,在控制回路中的人正在成为一个严重的问题:一方面是,在驾驶操作的驾驶员注意力要保证安全任何条件,而另一方面的驾驶舒适性,必须考虑使驾驶体验令人满意。在本文中这两个方面之间的平衡被有效地驾驶模拟器,特别​​是处理车辆动态设置的冲击动力的装置的影响。这些应用的目标用户是一个非专业的驱动程序,它不容易融入虚拟环境。专有主动式座椅(AS)和Active腰带(AB)技术在驾驶模拟器用于减少真实的和虚拟环境之间的差距。采用先进的多感官运动提示基于非线性模型预测控制技术算法来协调体感刺激(AS / AB)与前庭一个(运动提示)。此外,特定的功能已在运动提示算法介绍给驾驶员提供车辆的滑移动态的真实感受。在AS,AB和滑动力的结合,使得能够期间可能排除视觉信息的被动驾驶情况了解车辆的行为也驾驶员。此外,认知方面,必须考虑到关于驾驶员注意力和舒适收集信息,这是不通过运动分析检索。为了达到这个目的,一个先进的生物遥测装置用来收集驾驶者的心率变异性和皮肤电位反应,这是公认的压力负荷生物信号,由统计工具进行处理,以推断认知功能。最后,实际的使用情况将提交分析人类感知不同的车辆设置的效果,同时体验模拟器上自动驾驶。

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