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Light and Shadow Shape about Concept Art in Game

机译:关于概念艺术的光和影子形状在比赛中

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摘要

This paper focuses on important modeling technique of expression of the design of the original game, at the end of this article summarizes some about light and shadow in the game concept design modeling method. Study discusses the modeling of light and shadow, and hope to dig deeper game the connotation of the original painting design. Thus in order to promote the development of the visuals of the game design field to do a little, inappropriate content, please the teacher and the game predecessors comment.
机译:本文重点介绍了原始游戏设计的重要建模技术,本文结束时总结了一些关于游戏概念设计建模方法的光线和阴影。研究讨论了光影的建模,希望挖掘更深的游戏原版绘画设计的内涵。因此,为了促进游戏设计领域的视觉效果,做一点,不当内容,请老师和游戏前辈的评论。

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