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Development of a visual impairment simulator using the Microsoft XNA Framework

机译:使用Microsoft XNA框架开发视觉损伤模拟器

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This paper describes the development of a visual impairment simulator based upon a virtual environment developed using Microsoft's XNA framework and High Level Shader Language. Shaders were developed to simulate the effects of cataracts, macular degeneration, glaucoma, myopia and hyperopia. These were then used to impair the real time display of an explorable 3D virtual environment. The simulator was evaluated by a qualified optician and trialled with a group of students. The paper concludes that further development is required to fully and accurately represent the impairments, however the simulator remains effective in improving participants level of understanding of visual impairments.
机译:本文介绍了基于使用Microsoft的XNA框架和高级着色器语言开发的虚拟环境的视觉损伤模拟器的开发。开发着色器以模拟白内障,黄斑变性,青光眼,近视和远视的影响。然后,这些被损害了易在于3D虚拟环境的实时显示。模拟器由合格的眼镜师评估,并用一群学生试验。本文得出结论,需要进一步发展,以完全准确地代表损伤,但模拟器仍然有效地改善参与者了解视力障碍的理解水平。

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