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Design of virtual reality based physical and cognitive stimulation exercises for elderly people

机译:基于老年人的虚拟现实物理认知刺激练习的设计

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Elderly people are the most growing part of the population in developed countries (Europe, North America and Japan). This population is getting more and more alone and isolating this part of the population is the big issue of this century. This isolation can lead to a lack in physical and cognitive activity. Because virtual reality has given good results in health domain, we decided to design an application that combines physical activities and cognitive stimulation. The "Balade a l'EHPAD" application was then tested on different kind of population. Then, the expectations and needs of elderly people were collected and analyzed. The results clearly indicate that preconceived ideas exist in every people and also in professional caregivers who generally have a better knowledge of this population. Elderly people would like to have raw colors and virtually practice more violent sports (e. g., skiing, rugby). The overall study clearly indicates that more than for younger adults, the involvement of elderly people into the application design process is a prerequisite for the appropriation by this population.
机译:老年人是发达国家(欧洲,北美和日本)中种植的最具成长的部分。这个人口越来越独自越来越多,隔离这部分人口是本世纪的大问题。这种隔离可能导致身体和认知活动缺乏。由于虚拟现实在卫生领域获得了良好的结果,我们决定设计一个结合体育活动和认知刺激的申请。然后在不同种类的人口上测试“Balade A L'EHPAD”应用。然后,收集并分析了老年人的期望和需求。结果清楚地表明,每个人都存在先入为主的想法,也存在于通常具有更好地了解这类人口的专业护理人员。老年人想有原色,几乎练习更暴力的运动(例如,滑雪,橄榄球)。整体研究清楚地表明,对于年幼的成年人来说,老年人进入申请设计过程的比较是占该人群的拨款的先决条件。

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