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Digital Addiction: A Requirements Engineering Perspective

机译:数字成瘾:需求工程视角

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[Context and motivation] Digital Addiction, (hereafter referred to as DA), has become a serious issue that has a diversity of socio-economic side effects. [Question/problem] In spite of its high importance, DA got little recognition or guidance as to how software engineering should take it into account. This is in stark contrast to other domains known for traditional addiction (e.g., drugs, gambling, and alcohol) in which there are clear rules and policies on how to manufacture, market and sell the products. [Principal ideas/results] In this position paper, we suggest that software engineering in general and requirements engineering in particular need to consider DA as a first class concept in developing software systems. [Contribution] As an early step in this area, we conduct an empirical investigation of DA by reviewing the literature and analysing web discussion forums on the topic and use that to design a mind-map of its main causes. We also provide a basic model to articulate the DA problem from requirements perspective and elaborate research challenges for a future work.
机译:[背景和动机]数字成瘾,(以下简称DA)已成为一个严重的问题,具有多样性的社会经济副作用。 [问题/问题]尽管它很高,但DA很少识别或指导,以及软件工程如何考虑到它。这与传统成瘾(例如,药物,赌博和酒精)已知的其他领域的鲜明对比,其中有明确的规则和政策是如何制造,市场和销售产品的明确规则和政策。 [主要思想/结果]在本次立场文件中,我们建议一般和需求工程的软件工程特别需要将DA视为开发软件系统中的第一类概念。 [贡献]作为这一领域的早期步骤,我们通过审查文献和分析关于该主题的网络讨论论坛和使用它来设计其主要原因的思维地图的实证调查。我们还提供了一个基本模型,以阐明DA问题从需求视角和详细阐述未来工作的研究挑战。

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