Both the sound power level and the time pattern of a noise generated by a moving passenger car strongly depend on its velocity. Changes in these two factors affect annoyance ratings. The relationship between annoyance and the velocity of a passenger car was investigated using a binaurally simulated car pass-by. The sound source model (a passenger car) used in the simulation was developed within the European project "Harmonoise". Air-absorption and ground effect were accounted for in a simulated car pass-by. The annoyance caused by a noise generated by a passenger car moving at velocities from 25 to 130 km/h was investigated in two psychoacoustic experiments. In Experiment I participants judged noise annoyance using a 11 point (0-10) scale. A linear relationship between annoyance rating and velocity was found as a result of this experiment. The annoyance ratings were then compared with the calculated characteristics of the stimuli, such as: loudness, sharpness, L_(pAmax) and L_(AE). A linear relationship has also been found between the calculated loudness and velocity. In Experiment II, using the method of constant stimuli, minimal differences in velocity corresponding to the just noticeable differences (JND's) in annoyance were collected. The minimal velocity differences corresponding to JND in annoyance obtained for three different reference velocities (50, 90 and 110 km/h) are in the range of 11 - 15 km/h.
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机译:由移动乘用车产生的声音功率水平和噪声的时间模式都依赖于其速度。这两个因素的变化会影响烦恼评级。使用BinaRally模拟的汽车通过调查烦恼与乘用车速度之间的关系。模拟中使用的声源模型(乘用车)在欧洲项目“Harmboise”中开发。在模拟的汽车通过的情况下占了空气吸收和地面效果。在两个心理声学实验中研究了由乘用车以25至130 km / h移动的乘客移动的噪声引起的烦恼。在实验中,我参与者使用11点(0-10)刻度来判断噪音烦恼。由于该实验,发现了烦恼额定值和速度之间的线性关系。然后将烦恼评级与刺激的计算特性进行比较,例如:响度,清晰度,L_(PAMAX)和L_(AE)。在计算的响度和速度之间也发现了线性关系。在实验II中,使用恒定刺激方法,收集与烦恼中刚刚明显差异(JND)相对应的速度的最小差异。对于三种不同的参考速度(50,90和110km / h)获得的烦恼中的JND的最小速度差异在11-15km / h的范围内。
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