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Late Hardware/Software Partitioning by Using SystemC Functional Models

机译:使用Systemc功能模型进行后期硬件/软件分区

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In this paper a partly unified hardware/software design flow is presented. It uses System C as system level design language and postpones the partitioning decision to a lower abstraction level by using a realization independent functional model. Especially the partitioning of data flow dominant tasks between hardware and software is simplified with this approach. Additionally, by using a C-based design language for hardware and software design, system simulations at different abstraction levels are simplified. In combination with the concept of high level synthesis, this design flow reduces the effort after the partitioning and thus also significantly reduces the extra effort of a possible re partitioning between hardware and software. As proof of concept the receiver components of a VoIP engine have been implemented. The data flow dominant RTP protocol has been realized on an FPGA and the results of different hardware/software partitionings are presented.
机译:在本文中,提出了部分统一的硬件/软件设计流程。它使用系统C作为系统级设计语言,并通过使用实现独立的功能模型将分区决策延迟到较低的抽象级别。特别是使用这种方法简化了硬件和软件之间的数据流优势任务的分区。此外,通过使用基于C的硬件和软件设计的设计语言,简化了不同抽象级别的系统模拟。结合高级合成的概念,这种设计流程减少了分区后的努力,因此也显着降低了硬件和软件之间可能重新分区的额外努力。作为概念证明,已经实施了VoIP引擎的接收器组件。数据流优势RTP协议已经在FPGA上实现,并呈现了不同硬件/软件分区的结果。

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