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Reaction-Time Measurement and Real-Time Data Acquisition for Neuroscientific Experiments in Virtual Environments

机译:虚拟环境中神经科学实验的反作用时间测量和实时数据采集

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This paper describes an approach to neuroscientific reaction-time experiments and resulting methods for data processing under real-time constraints in virtual environments (VE). Immersive VEs produce huge amounts of data, which has to be processed in real-time to meet the interactivity requirement of VE,. Furthermore, data is needed often with a timing resolution and even more crucial with an accuracy in the range of milliseconds./ Unfortunately recent operating systems do not in general guarantee timing precision in this range. For these purposes we have researched possibilities for reaction-time measurement and realtime data acquisition Our system enables neuroscientists to perform reaction-time experiments in platform-independent virtual environments.
机译:本文介绍了神经科学反作用时间实验的方法,并在虚拟环境中的实时约束下的数据处理方法的方法。沉浸式VES产生大量数据,必须实时处理以满足VE的交互要求。此外,通常需要数据分辨率,并且在毫秒范围内的准确度更为重要./遗憾的是,最近的操作系统在该范围内没有一般保证定时精度。出于这些目的,我们研究了反应时间测量和实时数据采集的可能性,我们的系统使神经科学家能够在平台无关的虚拟环境中执行反作用时间实验。

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