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Using Motion-Sensor Games to Encourage Physical Activity for Adults with Intellectual Disability

机译:使用运动传感器游戏鼓励具有智力残疾的成年人的身体活动

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Adults with Intellectual Disability (ID) are at high risk of being in poor health as a result of exercising infrequently; recent evidence indicates this is often due to there being a lack of opportunities to exercise. This pilot study involved an investigation of the use of motion-sensor game technology to enable and encourage exercise for this population. Five adults (two female; 3 male, aged 34-74 [M = 55.20, SD = 16.71] with ID used motion-sensor games to conduct exercise at weekly sessions at a day-centre. Session attendees reported to have enjoyed using the games, and that they would like to use the games in future. Interviews were conducted with six (four female; two male, aged 27-51 [M = 40.20, SD = 11.28]) day-centre staff, which indicated ways in which the motion-sensor games could be improved for use by adults with ID, and barriers to consider in relation to their possible future implementation. Findings indicate motion-sensor games provide a useful, enjoyable and accessible way for adults with ID to exercise. Future research could investigate implementation of motion-sensor games as a method for exercise promotion for this population on a larger scale.
机译:具有智力残疾(ID)的成年人在不经常锻炼的结果中处于良好的健康风险;最近的证据表明这通常是由于缺乏运动的机会。该试点研究涉及对运动传感器游戏技术的使用来调查,以实现和鼓励这种人口的运动。五个成年人(两个女性; 3岁男性,年龄34-74 [M = 55.20,SD = 16.71],使用Motion-Sensor游戏在一天中心的每周会议上进行运动。据报道,会议与会使用游戏享受他们希望将来使用游戏。采访用六(四名女性;两名男性,年龄27-51 [M = 40.20,SD = 11.28])日间工作人员,这表明了这一点可以改善运动传感器游戏,以供具有ID的成年人以及考虑与他们可能的未来实施相关的障碍。调查结果表明,运动传感器游戏为成年人提供了一种有用的,令人愉快和无障碍的方式,可为身份锻炼身体提供。未来的研究可以调查运动传感器游戏的实施作为较大规模的促进该人群的方法。

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