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GENERATING USER INTERFACES FROM CONCEPTUAL MODELS: A MODEL-TRANSFORMATION BASED APPROACH

机译:从概念模型生成用户界面:基于模型转换的方法

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Traditionally, the Software Engineering community has been interested in defining methods and processes to develop software by specifying its data and behavior disregarding user interaction. On the other hand, the Human-Computer Interaction community has defined techniques oriented to the modeling of the interaction between the user and the system, proposing a user-oriented software construction. This paper aspires to reconcile both visions by integrating them in a whole software production process. An approach based on conceptual-schema centric software development is presented, where conceptual primitives intended to specify static, dynamic and interaction aspects are properly provided. Furthermore, Model Transformation techniques are proposed to go from the problem space, represented by the Conceptual Schema, to the solution space, represented by the corresponding final software product. This proposal is underpinned by some current MDA-based technology, which makes user-oriented, model-based software generation a reality.
机译:传统上,软件工程社区一直有兴趣通过指定其数据和行为来忽视用户交互来定义要开发软件的方法和流程。另一方面,人机交互界已经定义了定向到用户和系统之间交互建模的技术,提出了一种面向用户的软件结构。本文渴望通过将它们集成在整个软件生产过程中来调和两个愿景。提出了一种基于概念模式中心软件开发的方法,其中旨在指定静态,动态和交互方面的概念基元。此外,建议模型转换技术从由相应的最终软件产品表示的解决方案,由概念模式表示的问题空间。该提案是由一些基于MDA的技术支持的基础,这使用户导向,基于模型的软件生成现实。

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